#进行可使用次数操作
execute store result score #BowOfTime temp run random value -1..1
playsound block.sand.break player @a ~ ~ ~ 1.0 0.5
particle block{block_state:"sand"} ~ ~1 ~ 0.2 0.4 0.2 0.2 15 normal

#SelectedItem
function dab:system/mystic_pedestal_effect/sus_sand_of_time/change_can_use_count {slot:"weapon.mainhand"}